Max Miller holding the Tasting History: The Board Game box in a kitchenTasting History: The Board Game box with its board, cards and tokens laid outHellraiser pattern of the Lament Configuration puzzle box and Cenobite faces in blue on blackCover of My Gums Are Bleeding by Miles Erickson on a soft pink backdrop

Great franchises. Intentionally built.

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PublishingTabletop GamesFilm and TelevisionConsumer Products and LicensingPublishingTabletop GamesFilm and TelevisionConsumer Products and LicensingPublishingTabletop GamesFilm and TelevisionConsumer Products and LicensingPublishingTabletop GamesFilm and TelevisionConsumer Products and Licensing

Project highlights

Fresh from the studio

Tasting History: The Board Game box and components on the table
Live now

Max Miller's Tasting History: The Board Game

Tasting History: The Board Game transforms the stories behind history's most memorable foods into an engaging tabletop experience. The campaign is live now and ends November 12 — pledge today to lock in your copy and the free Garum Expansion Pack.

Hellraiser key art with the Cenobites and the HELLRAISER logo
Announcement

Hellraiser: A New Tabletop Game Line

We've teamed up with Clive Barker and Park Ave Ent. LLC to bring Hellraiser to the tabletop — board games, tabletop RPGs and original retail games, with first releases arriving Halloween 2027 for the franchise's 40th anniversary.

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What we do

Publishing | Tabletop | Film & TV | Consumer Products

Four areas. One franchise strategy.

We don’t approach these as separate businesses. We look at the whole property and determine where it can live, grow and connect with fans.

01

Publishing

We originate and develop stories, build manuscripts from the ground up, and package projects for leading publishing partners.

02

Tabletop Games

We create games rooted in great stories, passionate fandoms and the joy of bringing people together.

03

Film and Television

We develop properties with screen potential from the beginning and partner with producers, talent and production companies to bring them to life.

04

Consumer Products and Licensing

We extend stories and brands into products and experiences that deepen the relationship between fans and the worlds they love.

The Salt model

We start with the end in mind

At Salt, we imagine where a story can go before deciding where it should begin. We develop stories, characters and worlds with the potential to grow across multiple forms of entertainment.

01 Story and IP first.

We build the story and the world before determining all the ways audiences will experience it.

02 Fan focused.

We create worlds people want to enter, share and return to again and again.

03 BUILT TO LAST.

We don't optimize for the next product or the next deal. We build for the lifetime value of the franchise.

How we think about franchises

Story / Creator / IPWorld + AudienceMultiple FormatsFansGrowth

Who we work with

Let’s build something great

Creators and Talent

You have a voice, an audience or an idea. We help turn it into something bigger.

IP Owners and Brands

You have a property people already love. We find new ways for fans to experience it on another level, drawing them deeper into the lore.

Entertainment Partners

We work with publishers, producers, studios, licensors and other partners to bring great franchises to market.

Brands we’ve worked with

NBCUniversal logoDreamWorks logoParamount logoWildStorm logoUbisoft logoPokémon logoMarvel logoStar Wars logoDC Comics logoCryptozoic Entertainment logoNBCUniversal logoDreamWorks logoParamount logoWildStorm logoUbisoft logoPokémon logoMarvel logoStar Wars logoDC Comics logoCryptozoic Entertainment logo

News

What’s happening at Salt

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